The Priestess is a third-party role in Deck Mafia whose win condition is to successfully protect two players and send out three cards during the course of the game. As a Fulfiller, the Priestess plays independently of other factions, but must balance protecting key targets while distributing cards in order to win. Here’s a detailed strategy guide to help you fulfill your mission as the Priestess.
Primary Objective:
- Goal: Protect two players successfully (during the day and night) and send three cards to players. Once these objectives are met, the Priestess wins and leaves the game.
- Challenges: The Priestess cannot protect against certain types of eliminations, like poison or voting eliminations, and loses if a Jester wins the game.
Key Abilities:
Factional Protection:
- Day and Night Protection: You can protect one player during the day and another during the night. The protection is powerful and can shield against many types of death (e.g., explosions, biochemical agents, etc.), but it does have limitations, such as failing to protect against poison, abductions, and voting eliminations.
- Self-Protection: You can protect yourself, which counts towards your win condition. This is useful if you feel threatened and want to secure a guaranteed protection success.
- Restriction: You can’t protect the same player (including yourself) two phases in a row, so you’ll need to spread out your protection targets strategically.
Factional Invention:
- Card Sending: Every night, you can send a 3-star or 4-star card (weighing 3 or less from the public catalog) to a target. Sending three cards in total is part of your win condition.
- Multi-tasking: You can protect and send cards simultaneously, but you cannot multitask card actions with other card-related abilities.
Optimal Play style and Strategy:
1. Early Game: Focus on Card Distribution
- Begin the game by focusing on sending out your three cards as soon as possible. You’ll want to make use of the cards to gain influence or foster goodwill with other players. Distributing useful cards early in the game can also reduce suspicion toward you and make it easier to survive.
- Target players who are more likely to live longer (such as players who seem to be trusted by the town) so that your card has an impact on the game. This can help build alliances or ensure your recipients appreciate your support.
2. Balancing Protection and Card Distribution
- You can multitask protection and card distribution, so it’s important to plan both actions for each cycle. During the day, focus on protecting key players (or yourself) from potential attacks, while at night, you can protect another player and also send out a card.
- Timing your protection: You should aim to protect players who are likely to be targeted by scum or night-killers, but avoid becoming too predictable with your protection. Players who are at the forefront of suspicion are good candidates to protect, as they might be a target for elimination.
3. Spread Out Your Protection for Maximum Impact
- Since you can’t protect the same person two cycles in a row, you’ll need to plan ahead and spread your protection out among multiple players. Pay attention to how players are perceived by others and try to anticipate when they might be in danger.
- Self-protection: Protecting yourself at the right time can ensure you fulfill one part of your win condition. Use it if you believe you’re under threat from factions who may want to eliminate you before you achieve your goal.
Strategic Protection Tactics:
4. Predict Likely Targets for Elimination:
- The most powerful protection comes from anticipating where a kill might occur. Watch the game closely, and identify who is under threat (such as important town roles or key players who might be under suspicion).
- Daytime protection: Use your day protection ability on a player who is facing heat from the town or scum factions. A player who is being vocal or who has a powerful role may be a good candidate for protection.
5. Protect Popular Players at Critical Moments:
- Players who have garnered trust from town or factions are prime targets for night kills. Use your protection ability on these players at critical moments, such as after they reveal important information or after a heated day phase.
- Nighttime protection: Choose a target that you believe will be visited by scum or night killers. Investigative roles or players who are pushing the game forward are more likely to be targeted at night, making them prime candidates for protection.
6. Avoid Wasting Protections on Players Under the Radar:
- Don’t waste your protections on players who are not in immediate danger. It’s better to wait until a player becomes a likely target for an attack than to protect someone who is likely to fly under the radar for another phase.
Optimal Card Selection:
7. Choose Cards That Support Key Players:
- The cards you send should complement the strategy of the players you believe are town-aligned or key to the game’s progression. Sending defensive or investigative cards to trusted players can boost their power, making them less likely to be eliminated and helping you win through their survival.
- Examples of Good Cards to Send:
- Investigative cards: These cards can help players gather information about scum factions or third parties.
- Protection cards: Although you cannot send cards related to protection yourself, other defensive cards like roleblocks can help trusted players avoid danger or neutralize threats.
8. Use Cards to Gain Influence or Build Trust:
- If you can subtly reveal that you’ve sent useful cards to trusted players, you may gain some level of protection or trust from them. Be cautious about revealing too much, as you don’t want to make yourself a target, but offering aid can help solidify alliances without directly claiming your role.
- Timing is important: Be strategic about when you send cards. If you sense that a powerful player may come under attack, sending them a helpful card could shift the game’s balance in their favor and, by extension, yours.
Late Game: Secure Your Final Protections and Cards
9. Finalize Your Win Condition by Protecting Key Players
- By the late game, you should have ideally sent out two cards and secured at least one protection. Your final protection and card send should be well-planned to ensure they count toward your win condition.
- If you’ve already successfully sent three cards, focus on protecting players who are most likely to be targeted in the endgame, especially those who are key to factional survival.
10. Be Cautious of Jesters
- Since the Priestess loses if the Jester wins, be wary of potential Jester players trying to bait a vote out. Focus on protecting players who are less likely to be Jesters but who may still be key targets for scum factions.
Final Thoughts:
The Fulfiller Priestess is a balanced and strategic role that requires both foresight and adaptability. You’ll need to carefully choose when and whom to protect, while distributing helpful cards to key players in order to achieve your win condition. By making calculated moves, supporting crucial players, and avoiding direct conflicts, you can fulfill your mission and leave the game victorious.
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